Armored wall the armored wall is the best type of defense in any base.
Rust armoured roof.
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Because of its high durability if the door is placed in a weak wall frame raiders may target the wall frame instead of the door itself.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.
Use sparingly due to its expensive cost to make and upkeep therefore use it to protect your most valuable items.
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There are three different types of rockets.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
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When placed in a recycler rockets will yield.
Decay is a feature added to the game because of the massive amounts of player made structures on the map which the servers can t handle.
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The incendiary rocket painted red and has the capability to cause fires to buildings players.
If left unattended the decaying structures will break and in co ordination with the stability system the rest of the building will soon fall apart as well ultimately leading.
The armored double door is the highest tier double door and is the best for base defense.
Metal roofing systems like the 4ever armored actually reflects the light from the sun keeping your roof and attic cooler.
Decay works by slowly decreasing the health of the foundations of a structure.
75 gun powder 5 explosives.
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